Please post your thoughts and impressions on Killzone 2 here and we will discuss your comments in an upcoming episode of our podcast. You can also record your question to an MP3 audio file and email it to podcast [AT] gamecritics [dot] com and we will play your question on the podcast. Thanks!

Killzone 2
Tim Spaeth

Tim Spaeth

Cleveland native Tim Spaeth grew up in a happy household – a household with a father whose major client happened to be an Atari games distributor. This led directly to Tim's first nickname: "The kid who got Atari games before anyone else." Indeed, he knew Pac-Man and E.T. were colossal bombs weeks before the rest of the world, and the resulting celebrity brought him great pleasure.

Through the years every aspect of Tim's life has been touched by gaming. He mastered typing thanks to Space Quest, honed his poker skills on The Sierra Network, and learned to hate after a particularly traumatic game of Tecmo Super Bowl.

Today, Tim lives in Chicago with his three kids and strives to find that perfect balance between family, career, and Warcraft. He enjoys broadcasting, martial arts, rock and roll, growing and shaving his beard, singing show tunes to the homeless, and losing at Mario Kart to his lovely, talented, and amazing girlfriend.

In late 2008, Tim became the producer and host of the Podcast, and he's thrilled to be bringing GameCritics' unique editorial voice to a brand new medium.
Tim Spaeth

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AnonymousThe ShaunChi Kong LuiJames Wongjacob Harris Recent comment authors
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Killzone 2 what a brilliant game. excellent graphics realistic sound and various tactics that can be used to eliminate enemies in singleplayer and multiplayer, also the extra of having to hold the sixaxis controller still while sniper aiming made you feel as if you really are aiming down that scope. On the down side The maps are highly unrealistic also when you start multiplayer you have a very limited supply of guns and this is a down side as you have to rank up a considerable amount before you are able to shoot with guns that you like. Overall a… Read more »

James Wong

I can only speak for the single player campaign, as I don’t do multiplayer all that often, lately. My afterthought of Killzone 2: Black-meets-Gears of War 2. Loosely. Movement and shooting feels beefier/heavier, the graphics are great and the camera work/presentation are solid throughout. The cover system is there for your use, but not required. Gameplay is solid, but nothing far too innovative – Guerrilla paces each mission well and enables the player to explore in some cases while working within the confines of the levels in others. Fighting the enemy feels organic enough (they aren’t the smartest AI, but… Read more »

The Shaun

Killzone 2 is a FPS that all type of players can get into from a multiplayer standpoint. Players get frustrated with other FPS games as the only path to success lies in being the best killer on the field. KZ2 adds the variety of games styles that allow players to be successful in many ways by allowing for medic, tatician and engineer classes. Other games such as Team Fortress 2 and Resistence 2 have offered class systems yet not to this degree. Resistence 2 only allows for this type of class system to be used in Co-op multiplayers and TF2… Read more »

Chi Kong Lui
Chi Kong Lui

We’re doing our podcast recording tonight. If you’d like us to read and discuss your comments, please post them asap. If you’d like to actually be heard on our podcast, please send us your feedback in MP3.

jacob Harris
jacob Harris

graphics: 10
Sound : 8
Story : 7
lasting appeal: 8
gameplay: 8

thats my opinion, the reason i don’t love the game play is that the cover system can be annoying and that the guns have no satisfaction, grenades don’t have a grenadey feeling.
graphics are amazing but don’t make the game and the story and sound aren’t brilliant.
The online doesn’t have an addictive feeling and is no better gameplay-wise then the campaign.

overall: 8/10