Dark Souls. Need I type more? Plus: Our most embarrassing gaming confessions, and indie hits Wizorb and Robotriot. Featuring Chi Kong "Not Sure Where These Quotes Go" Lui, Brad Gallaway, Mike Bracken, Richard Naik, and Tim Spaeth.

Download: Right click here and select "Save Target As…"
Subscribe: iTunes | Zune | RSS

Links:

Please send feedback and mailbag questions to podcast (at) gamecritics (dot) com.

Tim Spaeth
Subscribe
Notify of
guest
6 Comments
Newest
Oldest
Inline Feedbacks
View all comments
mr.pants
mr.pants
9 years ago

Dark Souls was fantastic overall however I feel that when the developers decided to remove the nexus hub they made an incredibly poor design decision. I ended up in the poison world got a little bit further in than I most likely should have and reached a bonfire in the middle of it. At this point I was stuck between a rock and a hard place since I couldn’t progress forward (believe me I tried dozens of times) and the way back was so convoluted that I just gave up about 6 hours into the game. I absolutely loved demon’s… Read more »

AnarchyArcade
AnarchyArcade
10 years ago

I seriously think this may be your best podcast since that Chi3 episode that was full of Nintendo bashing 😀

Pedro
Pedro
10 years ago

Another highly enjoyable podcast – thanks all!

Eric – for the sake of argument, could you list the horrible design decisions? I can think of one supremely irritating situation I’ve got myself in so far that could have been designed better, maybe, but not so many overall.

crackajack
crackajack
10 years ago

[quote=Eric Bowman]I stand by what I said about Dark Souls, it’s a very good game flanked on all sides by downright horrible design decisions.[/quote] my humble self agrees. (based on what i experienced on DS1.0) Carelessly button mashing is possible in many games? Really? The difference between the “average game” and DS is not that DS forces the player to play more cautiously, it’s DS only offers this single rigid way of playing, while many other games let inexperienced or laid back gamers, who don’t want to be challenged at a freaking level continuously, enjoy it on a low difficulty,… Read more »

aHei
aHei
10 years ago

Totally agree with Eric’s comment, the gaming confessions segment is one of the topic that makes GC podcasts awesome.

Eric Bowman
Eric Bowman
10 years ago

That was probably the best podcast in GameCritics history. Tim could read a phonebook aloud and he’d still find a way to make it entertaining.

I stand by what I said about Dark Souls, it’s a very good game flanked on all sides by downright horrible design decisions.