This week, it's some good old fashioned game talk. Amnesia The Dark Descent! Metal Gear Solid: Peace Walker! Alan Wake! Plus: Games are too buggy, Richard sings (twice), and stay tuned after the credits for some impromptu Halo: Reach chat. Featuring Chi Kong Lui, Brad Gallaway, Mike Bracken, Richard Naik, and Tim "Let's Grow a Beard Together" Spaeth.

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Please send feedback and mailbag questions to podcast (at) gamecritics (dot) com.

Tim Spaeth
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Richard Naik
Richard Naik
12 years ago

Glad you enjoyed it. I’ve heard several different variations of Rainbow Connection, but that was probably one of my favorites.

RandomRob
RandomRob
12 years ago

my late father, Bobby Scott, from the album ‘Slowly’

Especially good podcast, this. Good tangents, real conversation. Like.

ZippyDSMlee
12 years ago

Bugs are created from bad bug testing more than a game being too large. If its bugy do not release it, just wait, yes you can WAIT, unless its easily modable then release and forget and let the community fix it while you loose sales…. FO3 is buggy as sh*t the game(PC) crashed, quests were broken and quest items and people DISSAPPEARED!!!!!!!!!!!!!!! New Vegas is un patched FO3 more or less, plus new bugs from the new content. You need testers that understand game play and flow and not just play the thing normally for the lulz of it… also… Read more »

Mike Bracken
Mike Bracken
12 years ago

Good call on Call of Cthulhu. That game definitely has some scary moments and you’re not always able to kill the monsters. That was one of my favorite games of that year, even with the flaws.

And I’m glad someone thinks we’re funny.

aHei
aHei
12 years ago

Oh man..this episode was funny as hell..

Hey Richard, have you tried playing Call of Cthulu Dark Corners of the Earth and Thief 3? Both games have (major) gameplay flaws but they have similar qualities to Amnesia in terms of atmosphere and storytelling.

Was wondering how you would compare the scariness of Amnesia compared to some of the levels of those games (the Cradle in Thief3) though i’m pretty sure its nowhere near the level of Amnesia.

Crofto
Crofto
12 years ago

Definitely agree with you guys on the subject of Obsidian. I first encountered their work on KotOR II, but at the time was willing to let the glitches/bugs slide since it was their first/earliest stab at a big title (although looking now, seeing a fan-made patch to restore the game’s intended content says it all). However, after seeing what they’ve done with New Vegas it really does make me question them as developers, since I see no excuse for it. I mean, on KotOR II I can kinda understand that Lucasarts were likely hounding Obsidian for a fast release, but… Read more »