According to the ESRB, this game contains: Comic Mischief, Mild Violence, Suggestive Themes
Parents should know that Rave Master fetures some sexual innuendo. Female fighter Elie's story in Story Mode involves tracking down somebody who snapped her picture while she was taking a bath. There's nothing explicit—in the photograph, she's covered herself with her arms—but a thin thread of sexuality runs through the narrative. There's also a gang of "Big Butt Bandits" who lend themselves to a little gastrointestinal humor. Otherwise, the game has no gore and not much bad language. (One of the fighters, Lance, says "Damnit!" whenever he's hit).
Fighting game fans are probably too busy playing Tekken 5 to notice Rave Master.
Fans of the Rave Master anime/manga are the people most likely to enjoy this game. Its goal is to allow players to "fight just like in the cartoon and comic books."
Deaf and hard of hearing gamers should have no trouble playing Rave Master; the game's many sound bites aren't necessary for following the action. However, gamers may miss out on some of the unlockable extras: voice clips in the gallery, and a feature where a character does a "round call" ("Ready? Fight!")
But then a friend introduced her to the seedy underworld of the Mario brothers and she spent her saved-up birthday and Christmas money to buy a Nintendo Entertainment System (NES). Her mom didn't like the Nintendo at first, but The Legend of Zelda changed her mind. (When Tera got Zelda II: The Adventure of Link one Christmas, she suspected it was as much for her mother as for her).
Though she graduated from Agnes Scott College in 2002 and recently learned how to find the movie theater restroom by herself, Tera still loves video games. Far from being a brain-rotting waste of time, they've helped her practice spatial skills and discover new passions. Her love of games like Kid Icarus and The Battle of Olympus led to a degree in Classical Languages and Literatures. She thinks games have a place in discussions on disability and other cultural issues, and is excited to work with the like-minded staff at GameCritics.com.