According to the ESRB, this game contains: Cartoon Violence, Crude Humor, Language
Parents might want to be cautious about letting very young gamers play Psychonauts. Along with several instance of bad language and some very minor sexual themes—Raz and his girlfriend Lili talk about "making out" and kiss on the lips—this game deals with mental illness and dysfunctional families, which might be disturbing for young children. For example, one of Raz's tasks is to save bunnies from an evil butcher, who comes after him with meat cleavers.
Invader Zim fans will recognize Richard S. Horvitz as the voice of Raz, although he doesn't say "Obey the fist!"
Deaf and Hard of Hearing gamers can turn on subtitles in the audio options. While they shouldn't have too many problems playing Psychonauts, they won't be able to hear the scuttling of the exploding rats in the asylum or the sobbing of the "emotional baggage" found throughout the game. Both sounds are handy for telling players where these things are.
Tera Kirk grew up in a small Nebraska town called Papillion. Although she has a
nonverbal learning disability that affects her visual-spatial skills (among other things), she's always loved video games. Her first game system was a Commodore Vic-20, which her mom bought at a garage sale for $20. With this little computer Tera learned to write Mad Libs in BASIC, to play chess and to steal gold from Fort Knox.
But then a friend introduced her to the seedy underworld of the Mario brothers and she spent her saved-up birthday and Christmas money to buy a Nintendo Entertainment System (NES). Her mom didn't like the Nintendo at first, but
The Legend of Zelda changed her mind. (When Tera got
Zelda II: The Adventure of Link one Christmas, she suspected it was as much for her mother as for her).
Though she graduated from
Agnes Scott College in 2002 and recently learned how to find the movie theater restroom by herself, Tera still loves video games. Far from being a brain-rotting waste of time, they've helped her practice spatial skills and discover new passions. Her love of games like
Kid Icarus and
The Battle of Olympus led to a degree in Classical Languages and Literatures. She thinks games have a place in discussions on disability and other cultural issues, and is excited to work with the like-minded staff at GameCritics.com.
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