According to the ESRB, this game contains: Alcohol Reference, Suggestive Themes
Parents will probably do the dance of joy if their children want to play this game. It rewards patience, caretaking and financial planning at a time when the world's Senator Liebermans blame videogames for creating violent children with short attention spans. But A Wonderful Life does have some mature themes. Players can drink at the town bar, and the game's focus on breeding leads to some sexual innuendo. When a cow and bull mate (offscreen), Takakura says, "He seems to be a little tired today. Maybe it's time to sell him?" And then: "He's back in business!" Also, one of the town's bachelorettes says that a man who works hard is "sexy."
Fans of life simulation games like The Sims and Animal Crossing will eat this baby up.
But fans of the Harvest Moon series may have mixed feelings about this new offering. There's a lot that A Wonderful Life does differently, for better and for worse.
Deaf and Hard of Hearing gamers should have no problem with this game: the story is told in text and important sounds like rainfall have visual cues to back them up.
But then a friend introduced her to the seedy underworld of the Mario brothers and she spent her saved-up birthday and Christmas money to buy a Nintendo Entertainment System (NES). Her mom didn't like the Nintendo at first, but The Legend of Zelda changed her mind. (When Tera got Zelda II: The Adventure of Link one Christmas, she suspected it was as much for her mother as for her).
Though she graduated from Agnes Scott College in 2002 and recently learned how to find the movie theater restroom by herself, Tera still loves video games. Far from being a brain-rotting waste of time, they've helped her practice spatial skills and discover new passions. Her love of games like Kid Icarus and The Battle of Olympus led to a degree in Classical Languages and Literatures. She thinks games have a place in discussions on disability and other cultural issues, and is excited to work with the like-minded staff at GameCritics.com.