According to the ESRB, this game contains: Blood and Gore, Intense Violence, Language, Sexual Themes

Parents should keep kids away from this one. Digital Devil Saga 2 features gore-splattered rooms, cannibalism and breasts with teeth. There's a heavy dose of unorthodox religion (God can be controlled by an outside force), and characters say the s-word more often than the doctors on Nip/Tuck do.

Gamers new to the series will have no trouble getting used to the battle system. However, if they haven't played the first Digital Devil Saga, they'll miss out on some of the story. Nor will they receive any of the special bonuses players get if they've completed the first game.

Deaf and Hard of Hearing gamers won't have much trouble playing this gme. Battling is done via text menues and most of the cutscenes have subtitles. But the keyword here is "most." Some scenes, which look like they come from the original Digital Devil Saga, have no text at all.

Tera Kirk

Tera Kirk

Tera Kirk grew up in a small Nebraska town called Papillion. Although she has a nonverbal learning disability that affects her visual-spatial skills (among other things), she's always loved video games. Her first game system was a Commodore Vic-20, which her mom bought at a garage sale for $20. With this little computer Tera learned to write Mad Libs in BASIC, to play chess and to steal gold from Fort Knox.

But then a friend introduced her to the seedy underworld of the Mario brothers and she spent her saved-up birthday and Christmas money to buy a Nintendo Entertainment System (NES). Her mom didn't like the Nintendo at first, but The Legend of Zelda changed her mind. (When Tera got Zelda II: The Adventure of Link one Christmas, she suspected it was as much for her mother as for her).

Though she graduated from Agnes Scott College in 2002 and recently learned how to find the movie theater restroom by herself, Tera still loves video games. Far from being a brain-rotting waste of time, they've helped her practice spatial skills and discover new passions. Her love of games like Kid Icarus and The Battle of Olympus led to a degree in Classical Languages and Literatures. She thinks games have a place in discussions on disability and other cultural issues, and is excited to work with the like-minded staff at
Tera Kirk

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