Yakuza: The Next Generation

HIGH Beating up a backhoe.
LOW Saving up for hours to buy just one weapon.
WTF The City Slicker.
HIGH Beating up a backhoe.
LOW Saving up for hours to buy just one weapon.
WTF The City Slicker.
HIGH Some of the action sequences are outstanding. If only more games paid this much attention to their martial arts direction.
LOW There's too much filler in the main story. Oh, and anything to do with "following one's dreams."
WTF The 'Stalker' revelation. Or maybe the one with the snowball.
HIGH Playing baseball with kids on the beach.
LOW The slow trickle of new moves makes combat painfully stale.
WTF "You have learned the art of pole dancing."
I'm still trying to complete Yakuza 3 before anything big comes in for review, and I'm almost done. If my guess is correct, there are only one or two chapters left, so I'm hoping to wrap it up tomorrow. I've got to say, out of the three Yakuza titles I've played so far, this one has definitely been the weakest.
Although there are some must-reviews coming down the pipe pretty soon, the industry is more or less in a big lull right now, and that's perfectly okay with me. I've really been enjoying knocking games out of my backlog, and the latest one up at bat is Sega's Yakuza 3. Straight up, I love Yakuza.
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