When I was growing up, everyone wanted to be a TIE Fighter or X-Wing pilot. Not me. I always had my eye on the larger ships — I wanted to be in command of the Star Destroyer. Those mammoth vessels were crewed by a few hundred people and bristled with enough firepower to annihilate a small fleet. The developers at Yager seem to have shared my affinity for capital ships in their upcoming game, Dreadnought.
Tag: Yager
Extra Credits: Spec Ops: The Line, Parts 1 & 2
We're still playing catch-up on the latest videos from our friends at Extra Credits, but thanks to their fondness for two-parters we'll be caught up in no time. This two-part presentation is about the often maligned and often underappreciated Spec Ops: The Line. It's an interesting listen given how much the Extra Credits crew seems to have really bought in to what Yager was selling.
[Contains spoilers for the game]
Source: Extra Credits on Blip
The invisible hands
In Spec Ops: The Line, the natural forces that oil money has so far kept at bay have struck back against the city, burying the modern towers in the red sands of its desert. In the shattered metropolis, a new society has been built, one that breaks the game's protagonists and shows the foolishness of their heroic pretensions.
Spec Ops: The Line Second Opinion
A Serious Trial of Suspending Disbelief
HIGH Occasional funny dialogue.
LOW Zero gameplay variety or innovation.
WTF Make me feel guilty after forcing me to murder 200 people? Yeah, right.
Spec Ops: The Line Review
Do You Feel Like a Hero Yet?
HIGH White phosphorus.
LOW White phosphorus.
WTF This many soldiers were abandoned for six months?!? Get real.
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