Half Great, All Good
HIGH Risky Boots’ adventure.
LOW Fighting the same bosses in every mode.
WTF Rottytops’ “teleport” move is unique.
HIGH It's old-school Resident Evil, plus a big dose of cute.
LOW Too much combat.
WTF Biscuits appear when ghosts die?
HIGH Diving into the Money Bin!
LOW Managing to glitch the game so that I would have to exit and restart a stage manually, over and over again.
WTF How does Ms. Beakley keep getting into these hidden places before Scrooge and the gang?
HIGH Finding my first flamethrower. Burn, motha*#@&$!
LOW The first two hours of play before GameFAQs.
WTF Why is so much vital info unexplained?
HIGH The sense of style is pitch perfect throughout.
LOW No online co-op.
WTF There's no way in hell that Skullmageddon earned his helicopter pilot's license.
I'm still between review games at the moment, so I started playing Silent Hill: Book of Memories on Vita. I liked the demo and I'm a big fan of dungeon crawlers and Roguelikes when they're done well, so despite all of the negative talk I heard, I decided to go for it. I'm about ten levels into the campaign so far, and I think it's actually pretty good—but that statement needs some qualification.
LOW Unskippable cutscenes in a game meant to be oft-replayed.
WTF A giant tank? Thank god I trained for this!