What is it with cartoon-based children's games? For years, they could be counted on to be the direst examples of rote game design around; lazy attempts at profiteering off the powerful and undiscerning love that can only exist between a child and his favorite animated character.
According to ESRB, this game contains: Cartoon Violence
Animaniacs: Lights, Camera, Action!, you are utter crap. This is not the kind of thing I say lightly. Animaniacs has been one of my favorite shows since junior high, and I was excited to see the Warner brothers—and the Warner sister—back out of their tower after all these years. I wasn't expecting greatness, but mediocrity would've been nice.
According to ESRB, this game contains: Mild Cartoon Violence
According to the ESRB, this game contains Animated Violence.
They tell us in advertising class that the best way to measure how well your product will sell is by its unique selling proposition. Most games have a pitch like this, whether its touting their mind-blowing graphics, one-of-a-kind gameplay, or simply being the sequel to last years blockbuster. Starlancer has none of these qualities, so during the Dreamcasts packed fall of 2000 it fell between the cracks while gamers opted for more well-known titles like Shenmue. It came, got some decent review scores from web sites and magazines, and disappeared without leaving so much as a dent on the medium. Is it worth sniffing around the corners of your local game shop for a look at this forgotten relic? Well, lets just say I now know why it was forgotten in the first place, and that knowledge was not worth a twenty.
Despite the fun of the intense, Star Wars-like battles and the small degree of strategy involved in some missions, Starlancer gives itself a black eye through numerous glaring flaws.