HIGH Sublime presentation of the grimdark future.
LOW Repetitive gameplay across the same locales.
WTF Euw Nurgle, the Chaos god of disease (I’m a Tzeentch guy)
HIGH Sublime presentation of the grimdark future.
LOW Repetitive gameplay across the same locales.
WTF Euw Nurgle, the Chaos god of disease (I’m a Tzeentch guy)
HIGH Great presentation that nails the 40K aesthetic. Fast and frenetic action.
LOW Slowdown, excessive load times, unconfortable controls.
WTF Do all Ork commanders have a house thrash metal band?
HIGH New maps and characters.
LOW The additional story is a bit lackluster.
WTF The class that “hurts so good”
I had a chance to get a hold of Relic’s upcoming Dawn of War III during their recent closed multiplayer-only beta, and I found myself torn. While there were changes and improvements I enjoyed, there were also some design decisions I found extremely questionable. Keeping in mind that this is technically a beta even if the game does release in a few weeks, I’m going to list a few of the pros and cons I came across in the handful of matches I got to play.
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