HIGH Finishing off a tank with a manually-thrown grenade.
LOW The whole desert map, really.
WTF How weirdly deadly medics are.
I’ve been the owner of a Vive for little more than a week so forgive me if I’m stating the obvious here, but I’m noticing that the games most well-suited to VR are the ones where the developers don’t need to contrive some bizarre replacement for walking. By and large, if the main character doesn’t have an excuse to be standing or seated, we’re forced to either teleport around awkwardly or risk motion sickness.