Tag: VR

Detached Review

 In Space, No One Can Feel You Dream

HIGH The frantic trepidation of wondering whether I have enough fuel and oxygen.

LOW Unclear objectives and frustrating checkpointing.

WTF I don’t understand why these pirates want to kill me so badly.


Archangel: Hellfire Review

Return Of The Robot Jox

HIGH Dropping from a stone tower and unloading into an unsuspecting enemy’s back.

LOW Forgetting to look down and walking right into a deadly pit. Multiple times.

WTF Wow, the co-op mode isn’t balanced for single players at all!


This Is Not A Review: Seeking Dawn

Welcome to This Is Not A Review. In these articles we discuss general impressions, ideas and thoughts on any given game, but as the title implies, it’s not a review. Instead, it’s an exercise in offering a quick recommendation (or dismissal) after spending enough time to grasp the ideas and gameplay of a thing without necessarily playing it from A to Z.

The subject of this installment: Seeking Dawn, developed and published by Multiverse.


Downward Spiral: Horus Station Preview

I’ve been the owner of a Vive for little more than a week so forgive me if I’m stating the obvious here, but I’m noticing that the games most well-suited to VR are the ones where the developers don’t need to contrive some bizarre replacement for walking. By and large, if the main character doesn’t have an excuse to be standing or seated, we’re forced to either teleport around awkwardly or risk motion sickness.


Blasters Of The Universe Review

Hitting The Target

HIGH Blasting an enemy without looking while dodging a wall of bullets unscathed.

LOW A couple of repeat blaster modifications.

WTF The decapitated heads of bosses are oddly gruesome.


Cold Iron Review

The Gun Is Hungry

HIGH Gunning down a foe before they can touch their weapon.

LOW Trying to notice which of my enemy’s eyes are twitching.

WTF The ‘victory lap’ players get to run on the final boss.