Tag: Visceral Games

The Horror Geek presents: New Dead Space 2 trailer is creepy

I'm so excited for Dead Space 2 that I can hardly contain myself. I really liked the first game, which found space engineer Isaac Clarke fighting some hideous, and bloodthirsty, space aliens aboard a ship they'd overrun. It was a genuinely creepy game with fun gameplay that revolved around dismembering the creatures in gruesome fashion.

Dead Space 2 looks to keep that winning formula intact while adding a few new wrinkles to the mix in the process. The newest trailer for the game debuted on Friday courtesy of my former employers at IGN. The first game made Twinkle Twinkle Little Star terrifying, so it's only natural that the new game up the ante. This clip offers up a spooky rendition of Ring Around the Rosey, juxtaposed with some gory and creepy footage from the game.

Dead Space 2 is due out in January—which feels like a long time from now—but you can at least check out the new clip to tide you over.

Podcast update, Dante’s trials, and Nier’s fishing

Dante's Inferno Screenshot

I polished off Dante’s Inferno a few days ago, and liked it so much that I went back and completed the Gates of Hell survival mode, and I never do that kind of stuff. In fact, I was almost tempted to play through it again in order to max out the Evil side of the skills tree, but common sense got the better of me and I figured that my time should probably go towards something else in my to-play pile.

Dante’s Inferno is… good!

Dante's Inferno Screenshot

After doing my due diligence for the podcast (and noticing that there's a much-needed lull in current releases) I went to my "play this later" stack and selected Dante's Inferno. An infamous title for several reasons, I think it's fair to say that I didn't expect anything more than a poorly-conceived God of War clone, but the reality is that it's a much better game than I could have guessed.

The sincerest form of flattery

Dante's Inferno  Art

I'm currently making my way through the end of Dante's Inferno on the PlayStation Portable (PSP) and I find myself enjoying the port much more than I thought I would. As a portable conversion of the PlayStation 3 (PS3) and 360 title, the PSP game impresses: There are audio problems in the CG sequences and some formerly playable sequences (none of them too important or sizable) have been changed to pre-rendered film, but on the whole it's about as detailed and playable a port of a full-sized, current-generation game as one could hope for.

Dante’s Inferno Review

Sinnerman

Dante's  Inferno Screenshot

HIGH Pinning hordes of demons down under a merciless barrage of incandescent crucifixes.

LOW Slogging through the repetitious "trials" of Fraud.

WTF A draw between the giant flaming anuses of Gluttony and Lucifer's huge, physics enabled penis.

Digging Dead Space: Extraction

Dead Space:  Extraction Screenshot

For those that don't know, it's an on-rails shooter that acts as a prequel to the original Dead Space. Considering that the first game was a high-gloss Survival (Action) Horror game, I have to say that the decision to create a prequel in a completely different genre on a completely different system is a little puzzling, but the quality is certainly there.

The Horror Geek presents: Electronic Arts sings you a Christmas Carol from Hell in this Dante’s Inferno clip

Those crazy Electronic Arts marketing folks are at it again—because nothing says "holiday cheer" quite like a song about Hell and Lucifer sung to the tune of the "12 Days of Christmas".

The demo for Visceral Games' loose adaptation of Dante's classic story is already out for the PS3. The Xbox 360 demo hits tomorrow. Until then, mix this with the Nat King Cole at your holiday festivities and see how your guests react…

The Horror Geek presents: New Dante’s Inferno demo and trailer

First up, news from Electronic Arts (courtesy of Kotaku) concerning the release date for the game's official demo. PS3 and XBox 360 owners will be able to try out the first level of the title sometime next month. EA hasn't been more specific than that but you can at least sleep easy tonight knowing that you'll be guiding Dante through Hades sooner rather than later.

If that wasn't enough to satiate your need for all things Inferno, here's another developer diary on the game. This newest segment covers level six, better known as "Heresy". This new level finds Dante going deeper into Hell–and it's the first area in the game that really portrays a fire-and-brimstone Hell that many of us recognize from the Bible. One of the producers mentions that by this stage, we're "in Satan's backyard".

Dante's Inferno continues to impress me with each new diary they reveal (which means EA's marketing plan is working). We'll all get a chance to experience the finished product when it hits retailers everywhere on February 9th of next year.