Tag: Uncharted

GameCritics.com Podcast Episode 63: Scott Jones, Uncharted 3, Making Time for Games

We're joined by Reviews on the Run host (and GameCritics alum) Scott Jones, who speaks publicly for the first time about his controversial Uncharted 3 review. Afterward, Chi and Mike take a Crater Lake-deep dive into the successes and failures of the game. Plus: Is gameplay an endangered species, and how on Earth do we find the time to play all these video games? With Chi Kong Lui, Mike Bracken, Richard Naik, and Tim "Deepak" Spaeth.

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Video: Harrison Ford plays Uncharted 3 in Japan (Spoilers)

How would the man who played Indiana Jones feel about playing Naughty Dog's Uncharted 3? Well, naturally he'd be very excited and enjoy playing it very much.

Honestly, the video is a bit awkward. I don't know how handy Ford really is with a PlayStation 3 controller at home, but it doesn't look like he's very good in this video. Maybe it's the camera or the location, but it all looks a bit unnatural. Maybe it doesn't matter. All Sony wanted was to get Indiana Jones playing Nathan Drake from its new video game and it got it.

Video: Harrison Ford plays Uncharted 3 in Japan (Spoilers)

Uncharted 2: Among Thieves 3D digital sculpture

Uncharted 2: Among Thieves 3D digital art

Hanno Hagedorn is a 3D artist that worked on Crysis, Uncharted 2: Among Thieves and the upcoming Uncharted 3: Drake's Deception. After promising (mostly himself) to create an online portfolio of his works, it's (mostly) done. Most impressive among his work are these digital sculptures of characters from Among Thieves. If they could be recreated in resin, I'm sure they would be mounted proudly on the bookshelf of every Uncharted 2 fan.

Cinematic Action games: a brief critical assessment

Prince of Persia Screenshot

To categorize cinematic action games as intrinsically shallow or lacking in value would be the worst sort of genre-as-pejorative thinking. Their approach to game storytelling has produced many strengths, but one central characteristic of the genre is also a critical weakness. The great artistic limitations of cinematic action games come from their disinterest in the player as a creative force.

The fallacy of universal authorship in games (and why Uncharted 2 isn’t GOTY)

Uncharted 2: Among Thieves Screenshot 

It's been suggested by critic emeritus Gene Park, staff critic Matthew Kaplan and others outside of the GC community, that adding more interactive choices/decisions to the popular PlayStation 3 title, Uncharted 2: Among Thieves, would change the very thrill-ride nature and universal appeal of its gameplay. The argument is that the inclusion of such choice would result in something that was "not the point of the game".

Gene insists that: "…I've followed the game's development through media and it's been said time and time again (even in the game's in-game documentary) that the purpose of the game was never going to be about player choice, but providing the same experience for all players."

I disagree with this logic of thought for multiple reasons.

Why Demon’s Souls isn’t GOTY material and other strange tales

Demon's Souls Screenshot

Forgive this bit of Scroogery on Christmas (hey, it's not my holiday).  I'm mostly reacting to Gamespot picking Demon's Souls over Uncharted 2: Among Thieves as Game of the Year for 2009. It's a positive reaction to the action-RPG title that I've seen elsewhere, so I'm not entirely surprised. But I also feel it's the latest in a series of hyperbolic reactions calling the game "new" and "inventive," when what I really think people are reacting to—both positively and negatively—is the game's difficulty.

Uncharted 2: Among Thieves Third Opinion

Can a Video Game be a B-Movie, and Does this Present any Problems?

Uncharted 2: Among Thieves Screenshot

HIGH Watching Uncharted the movie, I mean game, unfold.

LOW Actually playing the game.

WTF There is absolutely no need to figure out what to do on your own, eventually the game will tell you.

Uncharted 2 gets charted

Uncharted 2: Among Thieves Screenshot

Still on my quest to play all the "big" games of 2009, I've almost got Uncharted 2 wrapped up… only two or three more sections to go. Having already put together a rough list of the year's top ten, I was wondering which title I might have to bump to make room for it. That concern is now moot, since it's not going to make the list.