Tag: Ubisoft

Rayman 3: Hoodlum Havoc – Second Opinion

It's odd. The platforming genre hasn't seen much in the way of innovation lately. Super Mario 64 wrote most of the rules of 3D platforming, and just about everything that came after followed those rules rather diligently. But despite this, I think the last couple years have been a renaissance of sorts for the genre.

Tom Clancy’s Ghost Recon – Second Opinion

In the last few years I have become more and more impressed with the steps taken forward by designers to enhance the experiences provided by military simulations. Everything from accurate weapon representation to the "one shot one kill" motif, have brought these games to a much higher level. And as Mike suggests, Tom Clancy's titles are the cream of the crop in this regard. They capture an urgency and essence that other's cannot seem to duplicate and for me is an exciting, enticing, and challenging experience.

Lunar Legend – Review

Calling Lunar Legend a port is at least somewhat misleading. This recent edition of the game features the same story (roughly), but also adds in a few new wrinkles in hopes of getting the hardcore fans of the series to shell out the cash for yet another version. In this regard, Ubi Soft is only partially successful—the new material seems more an afterthought than anything, and the changes that were made to make the game fit on a standard cartridge format are almost sure to displease the longtime fans of the game.

Worms Blast – Review

Worms games have made a name for themselves with high-production values and a cheeky sense of humor, two things that we see in Team 17's new title, Worms Blast. What we don't see is the same old turn-based artillery game. There are hints of it still remaining, but Worms Blast is otherwise a different beast…er, worm.