GameCritics was recently invited to a preview event offering roughly 5 hours of The Division 2, and it’s shaping up well. Based on what I played, it addresses many of the issues I had with the previous title while also seemingly focusing upon the endgame — something that was sorely lacking before.
Earlier this month, GameCritics was invited to a preview event featuring Far Cry: New Dawn, and the first thing I noticed about it was how colorful it was. Not that its predecessor Far Cry 5 was a bland game — far from it. It’s just that in New Dawn, nature seems to have taken on a more […]
GameCritics was invited to a recent preview event featuring Assassin’s Creed: Odyssey, and I was happy to attend because the few hours I had with it highlighted one thing for me above all others — Ubisoft is going whole-hog into the mythological side of ancient Greece, and I’m all for it. From semi-metaphysical special moves to fantastical creatures that never walked the Earth, Ubisoft has set Odyssey up to be more removed from reality than any other game in the series, and it’s about time.
The recent Far Cry games tend to have a split personality when it comes to their tone. One moment, they’re an insane, drug-fueled episode of Looney Toons with swirling colors and apparitions appearing from nowhere. The next, they’re a somber look at the terror of conflict, and how society can fall apart with a nudge in the right place. It’s an odd dichotomy that works surprisingly well for the series, and Far Cry 5 looks to carry on that same tradition.