Tag: Ubisoft Montreal

Assassin’s Creed III Review

Everything is True. Nothing is Permitted.

Assassin's Creed III Screenshot

HIGH Swimming around a pier, climbing a ship, and using a rope dart to hang a target from a yardarm.

LOW As I walk past two men on a bench, I get notified that I have my first pursuer. The whisper noise starts just as one of them gets up and stabs me for 700 points.

WTF Approaching a fort, I found I could no longer hide in shrubs even though I wasn't observed. When I reached the captain, I found only an indicator hanging in the air, without a body to stab beneath it.

Assassin’s Creed: Revelations Review

Nose First into the Dirt

Assassin's Creed: Revelations Screenshot

HIGH The moment I decided never to touch the Desmond missions again.

LOW Losing a race to someone who isn't actually going through the checkpoints.

WTF Spawning, losing my contract, and getting stabbed in the face within the span of about ten seconds. Doesn't this sound familiar?

Assassin’s Creed: Brotherhood Review

We are a Crowd of Knives

Assassin's Creed: Brotherhood Screenshot

HIGH Finishing a round of Manhunt with no deaths.

LOW Pulling off the tank mission almost perfectly, only to be hit and fail the full synchronization objective at the last second.

WTF Spawning, losing my contract, and getting stabbed in the face within the span of about ten seconds.

My Fatty DS and StealthFail

Tom Clancy's Splinter Cell Screenshot

Although I wouldn't say I'm a huge Splinter Cell fan, I have played every game in the series and more or less enjoyed them. I've definitely had my issues with the formula here and there, but I do like playing a good Stealth game once in a while, and there really aren't that many options. Now, there are even less.

Far Cry 2 Second Opinion

Violence is a Disease

Far Cry 2   Screenshot

HIGH That revelatory moment when the game's brutal message finally sinks in.

LOW The ending sadly seems to dodge that brutal message more than it should have.

WTF In a late scene set in the prison, your ability to shoot is inexplicably taken away from you.

Assassin’s Creed II Review

How Much Do You Like Running on Rooftops?

Assassin's Creed II Screenshot

HIGH Feeling my stomach pitch climbing the heights of a towering church.

LOW The poorly-planned, hours-long, painfully slow beginning.

WTF Is finding feathers supposed to be fun?

Assassin’s Creed II… still not great

Assassin's Creed II Screenshot

Sadly, the adventures of both Altair and Ezio fall far short of what I would expect from such a rich, promising premise. My review is complete, but I'm going to sit on it for another day to make sure that I'm not letting it go too soon—with such a high-profile title, I'm really making every effort to ensure that the piece says what I'm trying to say. Readers can disagree with me all they like, but I want them to disagree because they actually disagree, not because they misunderstand what I'm saying. (Inevitably, both will happen.)

Assassin’s Creed II disappoints and my Big Red Potion appearance

Assassin's Creed 2 Screenshot

In spite of my dismay, I held out hope that Ubisoft would take the copious amounts of player feedback and apply it towards the sequel, finally crafting a title that lived up to the promise. The early word was good, and practically everyone I spoke to said that the developers had seen the error of their ways and had delivered a game that "kept all the good stuff and got rid of all the bad". I wanted to believe. Oh, how I wanted to believe.