Tag: Treasure

Guardian Heroes Review

Side-Scrolling in Style

Guardian Heroes Screenshot

HIGH Realizing that I was good enough to finish on Normal after my initial stumblings.

LOW I don't like straining to see my character in a sea of enemies.

WTF My first Hard Mode attempt lasted a minute—literally.

Sin & Punishment: Star Successor Second Opinion

A Masterclass in Mayhem

Sin & Punishment: Star Successor Screenshot

HIGH Finding yourself overwhelmed by giant bubbles in the underwater stage, then realizing you can turn them into missiles by hitting them with your sword to unleash all kinds of destruction.

LOW Playing the so-called "2 Player" mode with a friend for the first time expecting chaos of the highest order, only to discover that the second player really doesn't get to play at all.

WTF When a boss rips off a piece of itself, dribbles it like a basketball, and then throws it at you like you're its own personal bowling pin, you know you're playing a Treasure game.

Bangai-O Spirits Review

Calling something ‘hardcore' doesn't prevent it from sucking

Read review of Bangai-O Spirits

HIGH Having a robot for a main character is always a perk.

LOW Everything else.

WTF The utter lack of a difficulty curve: it's all just this side of infuriating.

Gunstar Super Heroes – Second Opinion

Comparing Gunstar Super Heroes to We Love Katamari doesn't make much sense to me. They are both cash-in sequels that rehash their originals, but I think there's a big difference between a rehash that comes out 12 months later and one that comes out 12 years later.

Gunstar Super Heroes – Review

Almost every boss—as ever, the beating heart of a Treasure level—is recycled from GH. Players keep expecting some kind of pay-off for those of us willing to accept these throwbacks as 'knowing references', but it doesn't come, and they're not. They're insipid and annoying regurgitations.