It took nearly a decade, three console generations, and some "epic" help for gamers to get their hands on Too Human. This flawed gem from developer Silicon Knights was anything but a watershed moment for the developer. I believe this game failed with the core gaming demographic is because of two things: Denis Dyack and combat controlled by the right stick.
Tag: Too Human
Too Human Review
Too Human? Too Tedious
HIGH Fantastically creative re-imagining of Norse myths.
LOW The repetitive, soul-crushing flatness of the gameplay.
WTF Why does each part of the game feel like it doesn't fit with the rest?
GameCritics.com Podcast Episode 40: In Defense of Too Human and Dynasty Warriors
It's all led up to this. Tim defends Too Human. Chi defends Dynasty Warriors. Who will live? Who will die? Find out in this, the second half of our "Out Of Our Comfort Zone" extravaganza. With Chi Kong Lui, Brad Gallaway, Mike Bracken, Richard Naik, and Tim "No Singing This Time" Spaeth.
Download: Right click here and select "Save Target As…"
Subscribe: iTunes | Zune | RSS
Read: Transcript
Topics discussed:
Please send feedback and mailbag questions to podcast (at) gamecritics (dot) com.
Monday Night Combat, and Too Human… doesn’t suck. An Open Apology.
In what is likely to be the biggest, most unexpected surprise of the year (for me, anyway) GameCritics Podcast host @TimSpaeth finally convinced the rest of us to partake in a group play/discussion on 360's Too Human for an upcoming episode.
What was the surprising part? I actually liked it.
Recent Comments