Tag: THQ

Destroy All Humans! 2 – Review

Read review of Destroy All Humans! 2A textbook sequel in every sense of the word, the game is guilty of hewing closely to a previously-established formula. However, Pandemic has made great strides to polish and improve an effort that was quite enjoyable the first time around, and their work is appreciated.

Sphinx and the Cursed Mummy – Second Opinion

Sphinx and the Cursed Mummy sat in my "to-play" pile for months, probably more than a year if I wanted to be accurate about it. I'm a big fan of third-person adventure games, and after reading Mike's opinion, I thought it was a safe purchase on the cheap. The problem was that I never felt like playing it. The box art is very mediocre and not the sort of eye-catcher that jumps out from the shelf, and with an onslaught of other titles that I had been anticipating or that needed reviews, it never got its turn at bat.

Destroy All Humans! – Review

I've never been one to object to violent acts in video games. Gouging out eyes with shards of glass? Acceptable pastime. Hooking lengths of chain to people's limbs? No problem. Sundering three torsos with a single swipe of a battleaxe? Fun for the whole family. The only thing that's ever bothered me was the context in which these actions were placed. I can slaughter people all day long, just as long as I feel that, within the game's reality, those people deserved to die.

Warhammer 40,000: Fire Warrior – Review

It's not entirely fair to review a game and compare it with the things that came after it, but let's face it, anyone who reads this and gives Warhammer a shot is inevitably going to be playing it in the wake of the big three FPS games. Life is cruel, and no one ever said it was fair.

Warhammer 40,000: Dawn of War – Review

I suspect that there is no genre more rigidly formulaic than Real Time Strategy (RTS) games. Now, this can be said of almost any genre, but the interesting thing about RTS games is how similar the specific actions that the game is made up of are. Start a level with no troops. Build a base. Gather resources. Build a bigger base. Build an army. Crush your enemy with an overwhelming attack. Repeat for the next fifteen years.