Hades is the latest title from Supergiant Games. Players take control of Zagreus, a son of Hades, lord of the underworld. He’s decided that his time in the underworld is over. He wants to leave and search for this mother, but Hades won’t allow it. Each time Zagreus falls, he’s resurrected in his father’s palace, but not only is he determined to escape, he’s willing to die a thousand deaths to do it.
Tag: Supergiant Games
HIGH Imagining Red unleashing a furious battle cry as she fires six Sparks to finish off the Spine.
LOW Being spawned right on top of an invisible enemy.
WTF The final boss's voice is a dead ringer for Bob Newhart
Few booths were as busy at PAX (Penny Arcade Expo) East 2013 as that of Supergiant Games. Over the last two years, the Bastion creators have become indie superstars. Despite the circus, I found a few minutes to speak with Logan Cunningham, the voice of old man Rucks from Bastion, on how it feels to reprise his narrative role trapped inside of the eponymous weapon in Bastion's next venture: Transistor.
Bastion is a game with marvelous art, a wonderful soundtrack, and solid mechanics, but it was not sold to the public on the strength of these aspects. Rather, it was sold on its storytelling system, in which a narrator responds to what the main character (called only the Kid) is doing. In the game, however, the narrator actually does relatively little of this, and Bastion's plot is thinly realized, offering little insight into its characters and their motivations.
The crew reunites and wastes no time getting back to doing what they do best: angering the Internet with a brutal dismantling of Bastion. Plus: Sexism in Ms. 'Splosion Man, the failures of L.A. Noire, the joys of Ghost Recon 3DS, and the magnificence of Lost Odyssey. We also debut our new movie segment, and if you like surprises, well, hold onto your wigs and keys, folks. Featuring Chi Kong Lui, Brad Gallaway, Mike Bracken, and Tim "Fresh Beatz" Spaeth.
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The Kid Rages for a While
HIGH Starting New Game+ and plowing through everything.
LOW The almost-but-not-quite quality of the story.
WTF The eleventh-hour appearance of a jump function.