Tag: Super Mario

Video: New Mario Bros. Movie Trailer

This particular video really hits its mark. Part tribute to Super Mario Bros., part tribute to Grand Theft Auto and completely awesome. As an homage it captures some popular Nintendo catch phrases and mixes them in with altered non-Nintendo catch phrases. My favorite part of the video though is that frequent sad sack and third wheel, Luigi, is particularly badass. Though clearly the second in command in The Brothers Mario, he's not the pathetic, attention-seeking sibling we see in other fan videos.

Video: The problem with warp whistles

In honor of the upcoming release of Super Mario All-Stars: Limited Edition, here is another Super Mario send up from the guys at College Humor. It makes you feel bad for skipping to the end of Super Mario Bros. 3—not that any of us did that of course.

Video: New Super Mario Bros. 3?

Still don't see why people with such talent don't just create their own games and not "enhance" or extend games that already exist. BUT, this is a pretty impressive feat for one person. And it is still Super Mario Bros. 3. So Super Mario Bros. 3 with New Super Mario Bros. graphics and gameplay elements? Yes, please!

Super Mario Galaxy 2 Review

It's What we've all Seen Before…or is it?

Super Mario Galaxy 2 Screenshot

HIGH: Finally getting that stupid Rock Mario star in Melty Monster Galaxy.

LOW: The children's story aesthetic is sadly missing.

WTF: "Awww. The Princess is so thoughtful, even when she's kidnapped." When the hell isn't she kidnapped?

Should we let Mario go?

Super Mario Galaxy Screenshot

Kids aside, the Wii is the console that has clearly been making the biggest push towards casual gamers. Wii Fit has sold like gangbusters, but it seems logical to assume that Nintendo would want to sell a few copies to casuals who might be inclined. With those two things in mind, the recent trend of Nintendo increasing the difficulty of their games seems to run counter to their strengths.

GameCritics.com Podcast Episode 35: Super Mario Galaxy 2, Monster Hunter Tri and are modern games better than before?

Did creativity, innovation, and overall quality peak in the 20th century? Or are today's games truly better than ever? We try to free ourselves from the haze of nostalgia and find a definitive answer. Plus: Super Mario Galaxy 2! Monster Hunter Tri! And stay after the credits as we tear apart the Prince of Persia movie and puzzle over Ben Kingsley's resume. Featuring Chi Kong Lui, Brad Gallaway, Mike Bracken, and Tim "Works Every Time" Spaeth.

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Read: Transcript

Topics discussed:

  • Super Mario Galaxy 2
  • Monster Hunter Tri
  • Final Fantasy series

Please send feedback and mailbag questions to podcast (at) gamecritics (dot) com.

New Super Mario Bros. Wii Review

(Home)Wrecking Crew

New Super  Mario Bros. Wii Screenshot

HIGH Watching rivalries and alliances unfurl and collapse over the course of a single stage.

LOW With four players, the final stage was filled with nothing but weeping, wailing, and the gnashing of teeth.

WTF Play as all your Mario favorites! Mario, Luigi, Blue Toad, and Yellow Toad?

The fallacy of universal authorship in games (and why Uncharted 2 isn’t GOTY)

Uncharted 2: Among Thieves Screenshot 

It's been suggested by critic emeritus Gene Park, staff critic Matthew Kaplan and others outside of the GC community, that adding more interactive choices/decisions to the popular PlayStation 3 title, Uncharted 2: Among Thieves, would change the very thrill-ride nature and universal appeal of its gameplay. The argument is that the inclusion of such choice would result in something that was "not the point of the game".

Gene insists that: "…I've followed the game's development through media and it's been said time and time again (even in the game's in-game documentary) that the purpose of the game was never going to be about player choice, but providing the same experience for all players."

I disagree with this logic of thought for multiple reasons.

GameCritics.com Podcast Episode 18: Wii Hate Nintendo

Have we been too hard on Nintendo? According to your feedback, we have. We take a thoughtful look at the company, it's past, present, and future and offer our definitive stance on The House of Mario. Don't worry, it's not 60 straight minutes of unbridled hate. 56 minutes, maybe. Featuring Chi Kong Lui, Brad Gallaway, Mike Bracken, and Tim Spaeth.

Download: Right click here and select "Save Target As…"
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Topic and Game References:

 

Please send feedback and mailbag questions to podcast (at) gamecritics (dot) com.