Transcript of GameCritics Podcasting After Dark: StarCraft II
"After Dark" is our new, experimental podcast series. By "experimental," we mean "shorter than the normal podcast." In the premiere, you'll hear Tim and Richard talk about StarCraft II, a clever little indie game from the makers of "Blackthorne." Parents beware: One of these men is shirtless.
Please send feedback and mailbag questions to podcast (at) gamecritics (dot) com.
On the Wings of Love
HIGH: Swarming marines with carriers and watching them go crazy trying to shoot all the interceptors.
LOW: The cringe-inducing "happily ever after" ending.
WTF: Zeratul: "I don't have time to explain…..so stare at this crystal for like four hours…."
Recently I began playing Dreamfall: The Longest Journey, the sequel to the adventure classic The Longest Journey. My expectations were oh so high, after the original's blend of fantasy, sci-fi, and wonderful characterizations made it instantly climb onto my all-time favorites list. My reaction upon seeing about 45 minutes worth of Dreamfall was similar to one who may have just come home to see his dog ripping apart the giant K'Nex roller coaster/burger stand/space station he spent so much time building-who is this monster, and what did they do the my masterpiece?