
From Redwall to Moss, fantasy scenarios about adorable mice are a safe bet when it comes to intriguing an audience.
Welcome to This Is Not A Review. In these articles we discuss general impressions, ideas and thoughts on any given game, but as the title implies, it’s not a review. Instead, it’s an exercise in offering a quick recommendation (or dismissal) after spending enough time to grasp the ideas and gameplay of a thing without necessarily playing it from A to Z.
The subject of this installment: Katana Kata available on PS4, PS5, XBX/S, XBO, Switch and PC. Developed and published by Stas Shostak, Stanislav Shostak and Samustai Limited.
HIGH Great setting, neat concept, innovative mechanics. Streamlined.
LOW Fighting the heavy shield enemies is a huge drag.
WTF This prequel was more enjoyable than the full game that came later.
The staff at GameCritics were unusually excited about There is No Light, a successfully Kickstarted project coming from developers Zelart in Q3, 2021. In this rare double preview, we have thoughts from both Dan Weissenberger and Eugene Sax, each written independently of the other.
HIGH Leaping around in low gravity outside the station.
LOW Trying to complete the baffling campfire sub-quest.
WTF The mad god boss fight is something else.
HIGH The abstract stone level. Simply stunning.
LOW Being near death and failing to land a health-restoring parry.
WTF The underdeveloped concept and lack of amenities.
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