Tag: Soulslike

Moonscars Review

HIGH The most beautiful platformer I’ve seen in a long time.

LOW Character dialogue is surprisingly flat.

WTF RIP to the bone powder I spent an hour and a half farming for.


Dolmen (PS4) Review

HIGH Integrating shooting mechanics into the gameplay is interesting.

LOW It gets the basics wrong, and its few fresh ideas are flawed. 

WTF Releasing this game so close to the defining example of the genre!


Elden Ring Review

All That Is Golden

HIGH When the highest location on the map is also a climactic story beat.

LOW Scarlet Rot, this game’s version of the “toxic” ailment.

WTF That thing under Stormveil Castle.


Elden Ring Review-In-Progress

If Elden Ring were the size of a normal From Software game, I’d have finished it by now. I’m 30 hours in — longer than my entire first run of Bloodborne — yet I’d be surprised if I were more than a third of the way through.


Preview: Elden Ring Closed Network Test

During the (approximately) six hours I’ve spent in the Lands Between during the recent Elden Ring closed network test, my initially-high expectations were quickly met — and then surpassed with ease. The feeling I was left with after the trial period is one of genuine interest and intense anticipation to dive back in. It seems that not a single minute of the three full years FROM Software reserved to develop this vision went by in vain. I was also glad to see that George R.R. Martin’s contributions are present and impactful, his influence seen in some deep layers of lore, worthy of peeling off and revealing one by one.