When I downed the first boss of Ember Lilies on my second attempt, I felt really good… at least, I did until she transformed into a walking Eldritch abomination with unnaturally long limbs and hair that looked like it came from The Ring. After she killed me, I expected a moment signaling that it was an unwinnable battle, but nope. I woke up on a bench outside of the boss room and it was time to try again.
If you’ve experienced FromSoft’s blood-boiling, hardcore RPGs, you’ll know that the company managed to establish a sub-genre focused on experiencing defeat over and over again to achieve victory in the end. Reception is generally split – players either love its delicate design or hate the unforgiving nature of its world and combat.