On April 26, 1986, the Chernobyl nuclear reactor near Pripyat, Ukraine exploded. In the weeks, months and years that followed, some 600,000 civil and military personnel were brought in to contain the catastrophe — the Chernobyl liquidators. Estimates put the number of immediate deaths around 50, but several thousand liquidators are thought to have later died in the aftermath.
HIGH I love the concept and the, uh… promo art.
LOW Dull presentation and the lack of teaching.
WTF Every moment of gameplay.
Moving Up In The Standings
HIGH Improved game flow. Crazy-deep franchise mode.
LOW Blocking is still weird.
WTF why is my LB spasming like that after a hit?
Skateboarding Is Not A Crime (Or A Complete Game)
HIGH The dual-stick controls are tough, but rewarding.
LOW No actual modes.
WTF How did a curb cause catastrophic bone loss?
Welcome to This Is Not A Review. In these articles we discuss general impressions, ideas and thoughts on any given game, but as the title implies, it’s not a review. Instead, it’s an exercise in offering a quick recommendation (or dismissal) after spending enough time to grasp the ideas and gameplay of a thing without necessarily playing it from A to Z.
The subject of this installment: Heliborne, developed by JetCat Games and published by Klabater.