Glossy but Cracked
HIGH The way the game integrates its social aspects into the final boss fight.
LOW The four chapters leading up to that boss fight.
WTF Every time the smooth jazz started up after a special attack.
HIGH The way the game integrates its social aspects into the final boss fight.
LOW The four chapters leading up to that boss fight.
WTF Every time the smooth jazz started up after a special attack.
HIGH My face lit up at the prospect of appointing the Saving of The World to a walking taco.
LOW Replaying four hours of progress after a freeze really hurt. (Save your game!)
WTF Just because an old game once had an invisible warp point doesn't mean a game released this decade needs an invisible warp point!
HIGH: Seeing the huge full-power sword for the first time.
LOW: The dungeon play can get a little monotonous.
WTF: Seriously, that sword is friggin' huge.
Been putting some time into 3D Dot Game Heroes on PlayStation 3. After logging a couple of hours on it, I think it's pretty clear to see that this thing will be a nuclear bomb of nostalgia for anyone who's old enough to remember The Legend of Zelda on the Nintendo Entertainment System. I mean, it was pretty clear that it was a Zelda homage from previews and early buzz, but putting the game through its paces, I really don't think it's an understatement to say that this is NES Zelda brought into 3D.
Recent Comments