Tag: Shigeru Miyamoto

Video: The problem with warp whistles

In honor of the upcoming release of Super Mario All-Stars: Limited Edition, here is another Super Mario send up from the guys at College Humor. It makes you feel bad for skipping to the end of Super Mario Bros. 3—not that any of us did that of course.

Super Mario Galaxy 2 Review

It's What we've all Seen Before…or is it?

Super Mario Galaxy 2 Screenshot

HIGH: Finally getting that stupid Rock Mario star in Melty Monster Galaxy.

LOW: The children's story aesthetic is sadly missing.

WTF: "Awww. The Princess is so thoughtful, even when she's kidnapped." When the hell isn't she kidnapped?

Should we let Mario go?

Super Mario Galaxy Screenshot

Kids aside, the Wii is the console that has clearly been making the biggest push towards casual gamers. Wii Fit has sold like gangbusters, but it seems logical to assume that Nintendo would want to sell a few copies to casuals who might be inclined. With those two things in mind, the recent trend of Nintendo increasing the difficulty of their games seems to run counter to their strengths.

GameCritics.com Podcast Episode 36: E3 2010 Wrap-Up, Kinect, Move and 3DS

An E3 wrap-up so enormous, so all-encompassing, we drafted a fifth chair from across the pond to share the load. Sinan Kubba of the Big Red Potion podcast joins us as we tear Sony, Nintendo, and Microsoft to shreds. The hate flows freely this week folks; if it gets too depressing jump to the 92-minute mark as we reveal our most anticipated games of the show. It's our longest, most vulgarity-packed podcast ever! Rejoice! Featuring Chi Kong Lui, Brad Gallaway, Mike Bracken, the aforementioned Sinan Kubba, and Tim "Billy Big Bang Blitz" Spaeth.

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Read: Transcript

Topics discussed:

  • Microsoft Kinect
  • Sony Move
  • Nintendo 3DS
  • Epic Mickey
  • Project Dust
  • Lost in Shadows
  • Vanquish
  • Kid Icarus
  • The Legend of Zelda: Skyward Sword
  • Portal 2
  • Littlebigplanet 2
  • Final Fantasy XIV
  • Metal Gear Solid Rising

Please send feedback and mailbag questions to podcast (at) gamecritics (dot) com.

GameCritics.com Podcast Episode 35: Super Mario Galaxy 2, Monster Hunter Tri and are modern games better than before?

Did creativity, innovation, and overall quality peak in the 20th century? Or are today's games truly better than ever? We try to free ourselves from the haze of nostalgia and find a definitive answer. Plus: Super Mario Galaxy 2! Monster Hunter Tri! And stay after the credits as we tear apart the Prince of Persia movie and puzzle over Ben Kingsley's resume. Featuring Chi Kong Lui, Brad Gallaway, Mike Bracken, and Tim "Works Every Time" Spaeth.

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Topics discussed:

  • Super Mario Galaxy 2
  • Monster Hunter Tri
  • Final Fantasy series

Please send feedback and mailbag questions to podcast (at) gamecritics (dot) com.

GameCritics.com Podcast Episode 18: Wii Hate Nintendo

Have we been too hard on Nintendo? According to your feedback, we have. We take a thoughtful look at the company, it's past, present, and future and offer our definitive stance on The House of Mario. Don't worry, it's not 60 straight minutes of unbridled hate. 56 minutes, maybe. Featuring Chi Kong Lui, Brad Gallaway, Mike Bracken, and Tim Spaeth.

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Topic and Game References:

 

Please send feedback and mailbag questions to podcast (at) gamecritics (dot) com.

Retro Video: Banned Yoshi’s Island commercial

Anyone else remember this Super Mario World 2: Yoshi's Island commercial?

This is what happens when Nintendo gets outside of its wheelhouse and tries to outdo its edgier competitors—it signs off on a commercial featuring a gross, exploding man. Did it sell the game? Hard to tell. All that happened for sure was that more than a few people were appalled by what they saw and demanded it be taken off the air.

It's funny because even by today's standards and the expanded waistlines of today's Americans, this would still be an offensive ad.

Enjoy!

GameCritics.com Podcast Episode 14: OnLive, Co-Op on Resident Evil 5 and Do Game Developers Need to Grow Up?

Is the game industry in a state of arrested development? We present our take on Heather Chaplin's incendiary GDC presentation. Plus, the proliferation of co-op, the viability of OnLive, and lessons learned from Leisure Suit Larry. With Chi Kong Lui, Mike Bracken, David Stone, and Tim Spaeth.

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Topic and Game References:

 

Please send feedback and mailbag questions to podcast (at) gamecritics (dot) com.