According to ESRB, this game contains: Animated Blood & Gore, Animated Violence
No game echoes this sentiment clearer than Sega's Zombie Revenge, a shoot-'em-up, beat-'em-up arcade brawler with zombies and gore to spare. Though the game does have its moments, there's nothing here that hasn't been tried before. Zombie Revenge just changes the scenery a bit, adding a Resident Evil-esque theme to a pretty basic formula.
When I first saw the score Ben gave Zombie Revenge, I thought two things: The new guy is out to prove something and he didn't bother to play through the game thoroughly. That's because I had relatively high expectations ever since I heard that Sega was going to be publishing it.
Crazy Taxi's go-anywhere and go-through-anything policy made for a wild ride the first couple of days; but even that got old after going through the same old locations in the San Francisco-esque city you start in.
Originally a stand-alone arcade game designed to be played at amusement centers, the home translation of Crazy Taxi is meant to be a short, but wild ride through a fictional city that somewhat resembles San Francisco. As the title implies, the object of the game is to pick up passengers, cab them to their requested destinations, and make the most money in the process.
According to ESRB, this game contains: Mildly Animated Violence, Strong Language
However, the 128-bit generation is now upon us and all of the old must change now due to the ground-breaking hoops title for the Dreamcast by Visual Concepts, NBA2K. This is a game so accurate to the actual sport of basketball that it requires no imagination on the part of the user and certainly made me a true believer.
For those looking for more arcade fun in their hoops action, NBA2K offers up 'arcade-style' no-rules mode, but that's really a waste of a fine simulation. Go with NBA ShowTime instead. For hoops fans who like their b-ball games to mirror reality and are looking for a reason to own […]
There isn't much I can add to Chi's (admittedly eloquent) review. I agree that everything in NBA2K from the graphics and animations to the gameplay and sounds are unparalleled. So much so that the exclusion of some standard basketball mainstays like the 3-point contest went unnoticed or, if I did notice, I didn't much care at that point. It's what NBA2K does so well that stands out and overwhelms me with the same impact I get from watching real-life ball games.