In his review of Pokémon: Sapphire/Ruby, Chi talks about the lethargy Pokémon trainers eventually experience. The game's problem, he writes, "is that at the end of the rainbow it expects players to stay in Oz rather than go home." He's right.
Tag: Satoshi Tajiri
Even with a predictable commercial stigma that 10-year olds can see coming a mile away, the game delights and triumphs as an irresistible pass-time. Nintendo hasn't forgotten how to engage a gamer and at its core, Sapphire/Ruby, no matter how familiar it looks, sounds and still feels like a good game.
Parents, Pokémon Sapphire/Ruby is the type of game that once your kids pick up, you'll be yelling at them to put down and come to dinner. The series has been known to induce drug-like trances on its players. If your kids are due for some major entrance exams, best wait […]
The main reason why Pokémon flourished—single-handedly elevating portable gaming to a new plateau in the process—was that it was simply a great game. It's still hard to believe that with all the catchy "gotta catch 'em all" jingles, feature films, Saturday morning cartoons, collectible toys and trading cards flooding the market, at the end of the day, innovative design and addictive gameplay prevailed above all else.
According to ESRB, this game contains: Mild Language, Violence
After more than a year of Nintendo's persistent Pokémon marketing blitz, the fact that Pokémon Gold/Silver had me glued to my Game Boy Color's LCD to the extent that it did is quite amazing. As Chi said in his review, the game is not that much different from Pokémon Red/Blue, but it is such a solid overall game that it picks up where its predecessor left off without much of a hitch.
Sadly, what was so brilliantly executed on the Game Boy, was not as impressively treated here in the Nintendo 64 creation, Pokémon Stadium. Rather than trying to recreate that childhood past-time in another shape or form appropriate for the now-fledgling Nintendo 64 system, Stadium is nothing more then a companion piece for Pokémon trainers who already own the Game Boy version.
According to ESRB, this game contains: Mild Animated Violence
As I said before Stadium is not the finest example of a stand-alone game, but in all fairness, it was never to meant to be. It was to be used with Nintendo's very innovative Transfer Pak, and when linked with a Pokémon game, it offered new options and modes that enhanced the original games experience. With the exception of a true Pokémon sequel, I doubt fans really could ask for more.
Fair criticism usually benefits from having extensive experience in the particular subject leading to a more knowledgeable (and less emotional) perspective. But every now and then, something like Pokémon Snap comes along that so defies normal conventions (of the videogame world) that it leaves critics baffled as to how to justifiably critique it.