Tag: Rockstar

Midnight Club II – Review

I've never understood car culture. What draws people to auto shows or NASCAR events is truly a mystery to me. My relationship with cars tends to be more utilitarian: they're here to get me to the game store and back, nothing more.

Grand Theft Auto: Vice City – Second Opinion

Gene is right—Grand Theft Auto: Vice City is all about Thanatos. It's all about death, and the destruction and violence that surround it. But this is nothing new to games, and this is nothing new for game reviewers. As Chi brought up in his Dynasty Warriors 3 review, at some point you have to stand back and ask yourself why you receive such enjoyment from this gruesome spectacle.

Max Payne – Second Opinion

Looking at Max Payne, Im going to have to agree with nearly every point James made in his review, especially his view that the game falls short of being an "amazing, breakthrough" title. Is Bullet Time cool? Hell yes. Is it enough to carry an entire game? Hell no.

State Of Emergency – Review

Given Rockstar's recent list of titles (Grand Theft Auto III, Max Payne and Smuggler's Run 2) and its latest PlayStation 2 venture, State Of Emergency, the company could be accused of poisoning the minds of young generations with videogames focusing on criminal and deviant behavior. While it may not be subject to legal "bad tendency," State Of Emergency outlines another kind of bad tendency among game developers: the tendency to stick over-the-top violence into videogames, for lack of more creative concepts.

State Of Emergency – Second Opinion

My first impressions of State Of Emergency were favorable. At the time, I was still being amazed with everything Grand Theft Auto III (GTA3) had to offer and the idea of a game similar (or so I thought) to Rockstars crime simulator in which the main theme would revolve around riots rather than car thefts seemed promising and original. Unfortunately, one problem in particular brought all my positive expectations to an abrupt end: having actually played the game.