According to ESRB, this game contains: Mild Lyrics, Violence
I've never understood car culture. What draws people to auto shows or NASCAR events is truly a mystery to me. My relationship with cars tends to be more utilitarian: they're here to get me to the game store and back, nothing more.
Gene is right—Grand Theft Auto: Vice City is all about Thanatos. It's all about death, and the destruction and violence that surround it. But this is nothing new to games, and this is nothing new for game reviewers. As Chi brought up in his Dynasty Warriors 3 review, at some point you have to stand back and ask yourself why you receive such enjoyment from this gruesome spectacle.
According to ESRB, this game contains: Blood and Gore, Strong Language, Strong Sexual Content, Violence
Looking at Max Payne, Im going to have to agree with nearly every point James made in his review, especially his view that the game falls short of being an "amazing, breakthrough" title. Is Bullet Time cool? Hell yes. Is it enough to carry an entire game? Hell no.
Given Rockstar's recent list of titles (Grand Theft Auto III, Max Payne and Smuggler's Run 2) and its latest PlayStation 2 venture, State Of Emergency, the company could be accused of poisoning the minds of young generations with videogames focusing on criminal and deviant behavior. While it may not be subject to legal "bad tendency," State Of Emergency outlines another kind of bad tendency among game developers: the tendency to stick over-the-top violence into videogames, for lack of more creative concepts.
According to ESRB, this game contains: Blood and Gore, Violence
My first impressions of State Of Emergency were favorable. At the time, I was still being amazed with everything Grand Theft Auto III (GTA3) had to offer and the idea of a game similar (or so I thought) to Rockstars crime simulator in which the main theme would revolve around riots rather than car thefts seemed promising and original. Unfortunately, one problem in particular brought all my positive expectations to an abrupt end: having actually played the game.
Max Payne is certainly not a first-person shooter, but there are several things that make it a rather "distanced" third person shooter.