Tag: Red Faction
I initially had a hard time writing my review of Red Faction: Armageddon. I almost fell into the same trap that caught me in my review of No More Heroes 2, another game that essentially abandoned an existing open-world concept, of reviewing the predecessor rather than the sequel. This was an enticing prospect, because I liked Red Faction: Guerilla a great deal, and I did not like Armageddon one little bit.
HIGH Bringing a whole structure crashing down on a monster using the magnet gun.
LOW The monster didn't seem to notice it.
WTF Why am I doing so much work to protect force-fields and take out bridges when these creatures are constantly emerging from the solid rock?
In the Boom-Boom Room
HIGH Watching your very last explosive take down the crucial pillar that brings down an entire structure.
LOW Driving vehicles across the entire map within a ridiculous time limit.
WTF "When did those twenty guys appear?! Gah!"