Red Solstice was a high-quality squad-based mouselook shooter set on Mars, in which the player controlled marines attempting to survive a monster apocalypse. They had to explore a fallen colony while teaming up with AI marines to battle zombies and mutants while securing technology and making good their escape. In addition to a stellar solo mode, it allowed up to four players to team up online in campaign or skirmish modes together. In developing Red Solstice 2, the developers have really dug in on the multiplayer aspect, refining the hybrid shooter/RTS.
Tag: Real-Time Strategy
Growing Up Dead
HIGH The swimming race around the lake.
LOW Level 5-1 is kind of a disaster.
WTF Is this ‘Pikmin Plays The Market’?
Context is everything, and the opening image that The Riftbreaker offers is a jarring one.
The Endlessly Random Apocalypse
HIGH Putting down a horde of 500+ zombies.
LOW Losing over four hours of work because players can’t save.
WTF Flamethrowers are necessary, but you might be too into fire, dude.