Tag: Rainbow Six

Tom Clancy’s Rainbow Six: Vegas 2 – Review

Read review of Rainbow Six: Vegas 2Rainbow Six Vegas raised the bar so high that all subsequent FPS titles have looked pathetic in comparison. The only thing the developers needed to do to ensure that the sequel was a success was design a few new levels, add a few new guns, and wait for the dollars to start rolling in. What makes Rainbow Six Vegas 2 such a special title is just how far above and beyond the developers went, turning in a game that improves on the first in nearly every respect.

Tom Clancy’s Rainbow Six Vegas – Review

Read review of Rainbow Six VegasWhen I heard about‭ ‬Rainbow Six Vegas,‭ ‬I was justifiably skeptical.‭ Apparently publishers have decided that console gamers can't handle real simulation and strategy, so games have to be dumbed down to reach the broadest possible audience. Fortunately Rainbow Six Vegas is not the bust that Lockdown was; in some ways, it really pulls the franchise back on track and introduces some decent new mechanics.

Tom Clancy’s Rainbow Six: Lockdown – Review

But if there has ever been an example of how to completely bastardize a fantastic game, it's hard to sink lower than the utterly lousy Rainbow Six: Lockdown. A backwards step in every single respect, Lockdown abandons the core elements that made Rainbow Six 3 and its expansion Black Arrow such fun, challenging and rewarding games.

Tom Clancy’s Rainbow Six: Black Arrow – Review

All I've ever asked is for First Person Shooters to be more realistic. By the release of Duke Nukem 3D I was sick and tired of the conventions of the genre. Shooting people dozens of times without incurring a single flinch, apocalyptic explosions that left my enemies unmarked and with full faculties until a single shot from a tiny pistol did that critical last hit point of damage and they exploded in the distinctive, gruesome, and incredibly familiar shower of guts marked the end of their lives.