The Most Boring Game I Can't Stop Playing
HIGH Getting a super-rare spirit from my free daily team-up.
LOW It can't be played without an active internet connection.
WTF Why does the game never overtly explain Limit Breaking?
HIGH Getting a super-rare spirit from my free daily team-up.
LOW It can't be played without an active internet connection.
WTF Why does the game never overtly explain Limit Breaking?
As an experiment of sorts, Every Extend Extra brings an independent sensibility and definite auteur flavor. As a retail-release game asking for my investment, it comes up short both figuratively and literally.
Again Mizuguchi's work has taken to the PSP with a precision and slickness few can match; the vivid colours and spectacular effects are revelling in that luxurious screen as if it were launch day. Although initially the audio interactivity feels straightforward and nothing beyond Rez or Lumines territory, the simple masterstroke of quickening the music tempo in line with accumulated ‘Quicken' power-ups (and therefore the game speed) adds a tense, breakneck sense of danger to high score runs.
According to ESRB, this game contains: Mild Fantasy Violence
Mizuguchi's latest experiment in merging simple mechanics with mesmerizing feedback remains an invigorating success, and probably more compulsive and complete than any other he's conducted, even if it's not necessarily the final word on the subject.
According to the ESRB, this game contains: Lyrics, Mild Violence, Suggestive Themes
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