Innovation is not the end-all and be-all that turns dirt into gold. A great example of this is Oddworld: Munchs Oddysee, a game that combines its own original, undercooked ideas with redundant elements culled from many different genres to form an innovative, uneven, tedious mess.
According to ESRB, this game contains: Comic Mischief, Violence
Now free from the burden of hardware manufacturing and in need of cash, Sega has been on a tear announcing any viable piece of software it owns for release on every conceivable gaming platform. It's for this reason that some may decry the release of Chu Chu Rocket! on the Game Boy Advance as nothing but an opportunistic business move by a publisher/developer trying to make a quick buck. But an objective analysis reveals this move to be one of the most beneficial towards gamers that Sega has made in a long time.
According to ESRB, this game contains: Mild Language, Violence
Their most recent offering, The Adventures of Cookie & Cream, seems like a simple action/platformer at first glance, but it reveals itself to be decidedly different from other recent releases by making cooperative effort and teamwork the driving force behind the game.
Cookie & Cream is inventive, amusing and gratifying. From Software took the chance and created this game and it should be rewarded for it.
Parents can rest easy making a purchase like Cookie & Cream for their kids. It's cute, it's safe, and it puts a huge emphasis on teamwork and cooperation. What more could you want? The only thing to be aware of is that good hand-eye coordination is a must, so younger […]
Though the conflict between cats and mice has been well-documented in storybooks and cartoons, there haven't been many videogames based on the subject (and the ones based on Tom and Jerry don't count). Once again showing what they can do when they're not bogged down by the Sonic franchise, Sonic Team has created an absolute masterpiece in Chu Chu Rocket!—a raucous cat-and-mouse affair that never grows tiresome.
…it seems their creators spend so much time focusing on tightening the gameplay that they don't focus as much on the game's length, and this only hurts the game.