HIGH Brilliant voice acting.
LOW The setpieces.
WTF This platforming is so bad.
Broken Pieces Review
HIGH Compelling investigative storylines.
LOW Minimal challenge in battles.
WTF Elise can cause literal storms!
Dungeons Of Dreadrock Review
HIGH Figuring out the first multi-floor puzzle on my own.
LOW Getting stuck overlooking a pattern.
WTF Why don’t all puzzle games offer a hint system like this?
What Lies In The Multiverse Review
The Multiverse Of Merriment
HIGH Things get crazy fast when switching universes.
LOW The levels can stagnate on easy difficulty.
WTF The old lady from Milleville village.
In My Shadow Review
Overshadowed By Its Story
HIGH Simple but effective animations with a lot of heart.
LOW Toggling between furniture/objects is sluggish.
WTF The inhuman (and vaguely horrifying) faces of the characters.
This Is Not A Review: Nemezis: Mysterious Journey III
Welcome to This Is Not A Review. In these articles we discuss general impressions, ideas and thoughts on any given game, but as the title implies, it’s not a review. Instead, it’s an exercise in offering a quick recommendation (or dismissal) after spending enough time to grasp the ideas and gameplay of a thing without necessarily playing it from A to Z.
The subject of this installment: Nemezis: Mysterious Journey III, developed by Detalion Games S.A. and published by Playway S.A. and Detalion Games S.A.
A Joke 34 Years In The Telling
HIGH The compass gag is an all-time great joke.
LOW A key item disappeared from my inventory and I had to restart the level.
WTF Need Choloroform? Just mix a bottle of Chloro and a bottle of Form!
Irony Is Its Own Reward
HIGH Getting the Three (not-so) Little Pigs Their Just Desserts
LOW The lack of closure on a particular plot point.
WTF That unicorn’s aim sucks.
A Little Light, A Little Darkness
HIGH Being able to play every level, even without beating previous stages.
LOW Long levels without checkpoints, and too few health boosts.
WTF Was I really supposed to be able to advance without completing the previous level!?
Not Quite Squared Away
HIGH Unique puzzles that were tough, but not frustrating.
LOW The out-of-place boss battle in the final stage.
WTF Why ruin a decent game with that baffling final stage!?