Tag: psvr

Space Rift Review

Load 16 Tons, And What Do You Get?

HIGH Using head-tracked lasers to blast drones in an asteroid field.

LOW Accidentally breaking the game so it’s impossible to progress. Twice.

WTF Non-functioning volume sliders? How does that get through testing?


Pixel Gear Review

Better Than Ace Banana, But So Is Being Punched In The Stomach

HIGH The dragon boss is a legitimately great fight.

LOW An enemy that wandered behind indestructible scenery made a level unbeatable.

WTF I’m confused as to why Frankenstein is wandering around this icy valley carrying a minigun.


This Is Not A Review: Perfect

Welcome to This Is Not A Review. In these articles we discuss general impressions, ideas and thoughts on any given game, but as the title implies, it’s not a review. Instead, it’s an exercise in offering a quick recommendation (or dismissal) after spending enough time to grasp the ideas and gameplay of a thing without necessarily playing it from A to Z.

The subject of this installment: Perfect, developed and published by nDreams and tested on PSVR.


Robinson: The Journey Review

In The Garden of Eden, Baby

HIGH The ‘diorama-vision’ of my robot sidekick must be seen to be believed.
LOW Falling off a cliff because the game thought looking at it meant walking towards it.
WTF OMG pangolins are the cutest things I’ve ever seen.


Weeping Doll Review

Cor Blimey, It’s a Japanese Ghost!

weeping-doll4

HIGH When the doll puzzle added item interaction to the game.

LOW Spending ten minutes looking for a key because it wasn’t clear that I’d completed a puzzle.

WTF Okay, I’m ready for the big finale! Or… the credits, I guess?