Tag: Preview

A Plague Tale: Innocence Preview

A new entry in the ‘dour and grave’ subgenre of action/adventure games, A Plague Tale: Innocence takes players back to medieval France, when everything was filthy, war was an ever-present threat (and perhaps not coincidentally) a horrific disease was killing people by the millions. Whatever else can be said about the game, it comes by its ominous tone honestly — the setting doesn’t really allow for anything else.


The Division 2 Preview

GameCritics was recently invited to a preview event offering roughly 5 hours of The Division 2, and it’s shaping up well. Based on what I played, it addresses many of the issues I had with the previous title while also seemingly focusing upon the endgame — something that was sorely lacking before.


Far Cry: New Dawn Preview

Earlier this month, GameCritics was invited to a preview event featuring Far Cry: New Dawn, and the first thing I noticed about it was how colorful it was. Not that its predecessor Far Cry 5 was a bland game — far from it. It’s just that in New Dawn, nature seems to have taken on a more […]

Anthem Preview

The Heart of Rage. Embers. Scars. The Monitor. Javelins. Anthem is the new online third-person shooter-slash-Iron Man simulator from Bioware due out next month, and the opening hours are a deluge of proper nouns. It sometimes feels like these early scenes were written by a sentient word processor with unlimited […]

Demon’s Tilt Preview

Last November, my son and I attended a pinball convention. I’ve been hooked ever since, so was extremely happy to get to the opportunity to look at the retro-inspired pinball game Demon’s Tilt.


Hades Preview

Hades is the latest title from Supergiant Games. Players take control of Zagreus, a son of Hades, lord of the underworld. He’s decided that his time in the underworld is over. He wants to leave and search for this mother, but Hades won’t allow it. Each time Zagreus falls, he’s resurrected in his father’s palace, but not only is he determined to escape, he’s willing to die a thousand deaths to do it. 


The Light Keeps Us Safe Preview

There’s very little dialogue in The Light Keeps Us Safe. At the start of the game, the only speaking role is a woman whispering into the player’s communications device, and she’s only around for a few minutes before she leaves. However, she utters one of the most evocative opening lines I’ve heard recently.

“You are lucky, in a way. You got to hide down there for so long. But now you have to deal with it all alone.”


Mutant Year Zero: Road To Eden Preview

I’ve been watching Mutant Year Zero: Road to Eden for a few months now and always had a passing interest in it, but had yet to get my hands on it. This post-human apocalyptic turn-based strategy game has anthropomorphic characters and an interesting setting, but it wasn’t until actually playing that I realized my initial thoughts about it were slightly wrong.


Elderborn Preview

First-person games these days seem to have one of two presentations — they either feature a gun and gallons of blood, or a person walking peacefully though scenes while picking up objects. It’s easy to see that Elderborn gets its inspiration from the former, but in a twist, it takes the gun out of the equation. Instead, players will pick up a series of melee weapons to fight evil, striking, parrying, and kicking their way through an ancient Egyptian-inspired dungeon while searching for gold along the way.


Steel Rats Preview

I know it’s reductive to not think of the Trials series as ‘real games’, but the complete lack of a story or context for the stunts and timed runs has always left me cold, despite how much I’ve loved the super-tight gameplay. So, it’s possible that I was unusually well-primed to find Steel Rats a delight since it takes the core concept of Trials – stunt biking through crumbling urban spaces – and adds gunplay, robot invaders, and what can be best described as ‘bike-fu’. The combination is a glorious one.