The stone tower is so tall that, standing at the bottom, a human can’t see the top of it.
We’ve recently seen a sharp increase in requests to preview games, and one that caught my eye was the puzzle platformer, Ugly. While the name didn’t pique interest, the cartoon style and its mechanics intrigued me. The demo is short and sweet, but shows promise.
Earlier this May, GameCritics was invited to play a hands-on preview of Final Fantasy XVI.
The first Coffee Talk was a game with a laid back, character-focused approach to visual novel storytelling. It reminded me of Persona’s Le Blanc or Lo Fi Beats, only instead it simulated running a niche coffee shop in a fantasy version of modern-day Seattle complete with orcs, elves, succubi, cat people, and more. When I discovered that a sequel was being produced, I was eager to pick it up — and from the 90-minute preview build this article is based on, I was not disappointed.
This past weekend the developers behind 2020’s Monster Train, Shiny Shoe, opened up access to a pre-alpha build of their upcoming title Inkbound. So, I hopped into the game with three friends to test the waters and see what Shiny Shoe is cooking up.
The main character of Blacktail is a girl without a face. At least, the mask she wears to cover her face is utterly featureless, and the devs use this as a metaphor to lay out the decision-based morality tale at the core of the game.
The developer of Homicidal All-Stars, Artificer, claims a notable pedigree when it comes to turn-based tactics games, being made up of team members who worked on Hard West and Phantom Doctrine.
In 2007, Assassin’s Creed fused elements of stealth and platforming gameplay into something new. An imperfect and at times clunky game, it nonetheless sparked wide interest thanks to its unique approach to play and strikingly detailed historical setting. With a few further refinements, it became a landmark franchise.
The friendly folks at EA Sports were kind enough to invite GameCritics to a closed beta of the hotly anticipated Madden NFL 23. Obviously, I jumped at the chance to spend a few hours with it, as this latest Madden is expected to represent actual forward progress into the current generation of consoles, and not just a cross-generation juke step.
There’s a new Sniper Elite game coming soon.
On one level this is super-exciting because as a longtime fan of the series I’ve reviewed all of them for Gamecritics, and have watched as the franchise has gradually improved and been perfected over the years by developers with a passion for delivering the most intense stealth and sniping experience possible.