Tag: Preview

Ooblets Preview

When the COVID-19 panic began erupting back in March, a near-universal source of comfort within the gaming community was the perfectly-timed launch of Animal Crossing: New Horizons. This may well wind up being the worst year any of us have lived through, and more than ever we’re seeing the value in transporting ourselves to cute, colorful worlds in which everything is totally fine and remains that way.


Rogue Legacy 2 Preview

The original Rogue Legacy was a masterpiece of super-tight movement, great combat and incredibly balanced enemy design. Every moment was a pleasure to play, and for me that was quite a few moments since I played the game from beginning to end five times.


Watch Dogs Legion Preview

In Watch Dogs: Legion, London is a rich city known for multiculturalism and technological prowess. Then, after a series of bombings, private military corporation Albion steps in to help keep the city safe — whether they like it or not.


Hardspace: Shipbreaker Preview

Living as we are in the golden age of simulation games, there is seemingly no end to the blue-collar jobs that players can dabble in from the safety of their own couches. Whether they long to sample life as a medieval shopkeeper, a city bus driver, or even a mushroom prospector, there’s something out there to help them live their dreams.


Rustler Preview

Rustler’s alternate title “Grand Theft Horse” lets players know almost everything they need to about the premise. As a classic-GTA throwback offering a top-down camera and random, bloody violence, Rustler puts players in control of a petty criminal who elects to work his way up through the bleak medieval world he’s been born into via a series of thefts, murders, and extravagant pranks.


Baldur’s Gate III Preview

I know the last few years have been rough for a variety of reasons, but one of the few indicators that we’re not quite living in the darkest timeline was last year’s announcement that Baldur’s Gate would be resurrected by none other than Larian Studios. Their recent work on Divinity: Original Sin and its sequel – two of my favorite games – has made them, to my mind, the most qualified team to inherit the long-dormant series. I was recently invited to Manhattan for a first look at Baldur’s Gate III, and based on what I saw, the pairing seems to be every bit as perfect as I’d hoped.