It's a new year, and the ADA Amendments Act is now in effect. These Amendments are a response to the Supreme Court's erosion of protections and rights in the Americans with Disabilities Act of 1990 over the years (see Sutton et. al vs. United Air Lines, Inc, Murphy vs. United Parcel Service, Inc.. The Supreme Court argued that, if a person's condition is controlled with "mitigating measures"—medication for high blood pressure, for instance—the person does not have a disability…even if that person is fired or otherwise discriminated against because of their condition).
The Amendments spell out just what "disability" means, but what's most interesting is the wide variety of things the act defines as "major life activities". They "include, but are not limited to, caring for oneself, performing manual tasks, seeing, hearing, eating, sleeping, walking, standing, lifting, bending, speaking, breathing, learning, reading, concentrating, thinking, communicating, and working." They also involve "the operation of a major bodily function, including but not limited to, functions of the immune system, normal cell growth, digestive, bowel, bladder, neurological, brain, respiratory, circulatory, endocrine, and reproductive functions."
What do these specifications mean for gamers? As Suzanne Robitaille writes in For the Disabled, More Power for Play, the Amendments "will also clarify that a major life activity doesn't just include work. The act expands this definition to include communicating, reading, and other activities of central importance — such as plain old fun."