According to ESRB, this game contains: Animated Blood & Gore, Animated Violence
I can't say for sure since I'm not privy to the full scope of games released in Japan, but it has seemed to me for a long time that Konami promotes a particular aesthetic in their RPGs. Their two most prominent RPG series in the U.S., Vandal Hearts and Suikoden, have always been similar in theme and tone. Both series focus on stories of war, and although they do glorify battle and military conflict to some extent, they are striking in that they invariably emphasizewith no ambiguitythe absurdity, contradiction, and pain of war in a moral and social sense. While I enjoy plenty of other RPGs for their elements of fantasy and escapism, I always know that when I come back to Konami I will not be let off so easily. There is a palpable sadness in these games, a sense of hurt and moral outrage that visibly sets them apart from other RPGs that have come to the U.S.
Parents should resist picking up Power Shovel. While it appears from the cover to be a game that most young fans of construction equipment would want to check out, mastering the controls is going to be astronomically far above the heads of most children. Unless youre shopping for an older […]
Nobody can accuse the Japanese of being boring when it comes to their hobbies, interests, and obsessions. Anyone who dabbles in Japanese culture or frequents import shops can tell you that not only do the Japanese create all of the coolest toys, they also come up with some of the funkiest, craziest, and most off-the-wall stuff youve ever seen.
Final Fantasy Anthology seemed to be just what the doctor ordered for old-school role-playing game fans like me. After seeing what Square did with the Japanese version (called Final Fantasy Collection), I was more than a little excited to see the game on these shores.
After reading Dale's coverage of Final Fantasy Chronicles and being assigned the task of doing the Second Opinion, I was strongly tempted to simply write "Ditto" and call it done.
According to ESRB, this game contains: Mild Violence, Suggestive Themes
Persona 2: Eternal Punishment is definitely an RPG in every sense of the word, but changes the formula enough to become a breath of fresh air instead of a double dose of valium. The bare-bones gist of the story is that you play the role of magazine reporter Maya Amano, who is tracking down a serial killer terrorizing metropolitan Sumaru City.
According to ESRB, this game contains: Animated Blood, Strong Language, Suggestive Themes
While most games in the genre place an onus on fighting and leveling up your characters, Eternal Punishment relies far more on having the right personae equipped than being at a high level or having the newest weapon. That demons can be contacted and battle avoided adds another twist to the formula as well. Brawn doesnt win many battles in this game, and reaching the end successfully will require a great deal of forethought and experimentation.