The Final Fantasy series has developed as one of the most popular and stylized franchises in videogames. Beloved by millions, the Final Fantasy games have managed to develop an almost baroque formalism in terms of both mechanics and narrative. There have been many milestones in the history of the series, but none that have been so momentous and yet nearly forgotten as the first two entries.
I'm not necessarily against action games that are on the easy side, but the sheer monotony and repetitiveness of Dragon Valor makes it a wholly undesirable experience.
I've always thought I could enjoy any game so long as it was a feast of sight and sound, not frustratingly difficult, and filled with enough diverting gameplay to keep my mind off the responsibilties of day-to-day existence. I'm also a fan of the production values and atmosphere of console role-playing games (RPGs) in general and the Final Fantasy series especially. So when Final Fantasy IX was released, I was sure I was going to love it.
I can't help wondering how much Final Fantasy IX really deserves my praise, and whether I should instead be paying homage to the earlier games in the series for providing so much of its inspiration.
According to ESRB, this game contains: Animated Violence, Mild Language
Parents would be well-advised to pick up a copy of Stuart Little 2. The presentation and content aimed at younger gamers hits the mark dead-on, but it doesn't skimp on the gameplay. You might find even find yourself sending little Timmy to bed early in order to sneak in an […]
Parents and children in search of quality game software haven't had an easy time despite the industrys recent boom years. Theres no shortage of inane titles lining shelves with only a cartoon license or television character as the selling point, but these kinds of shovelware arent acceptable. If a game is too simplistic and boring, its hard for parents to maintain interest in their childs activity. If the game isnt very good to begin with, or if the difficulty level isnt keyed in to young ones, the child will get frustrated by the gameplay.
In the modern videogame industry, games are almost always created in Japan. Although most games are brought over to America and the other regions of the world, there are always a significant percentage of videogames that never make it out. Frequently, the only option for non-Japanese gamers has been to either buy a Japanese system or modify their American one, and then pay for imports that are largely incomprehensible to those who dont know Japanese.
According to ESRB, this game contains: Mild Language, Suggestive Themes, Violence
We've all lost people we love. I'm not referring to the spectacular cataclysms of Hollywood fare, but to the more typical losses caused by errors of the heart—mistakes that we were too vain to foresee and too proud to atone. If you could revisit that moment of your past, try to win back that person's trust, would you go?