Simulation of Simulacra
HIGH Blowing away a whole squad of Forest Knights with a laser blast.
LOW The ubiquitous hacking is a lackluster twin-stick shooting exercise.
WTF The ending with the fish.
HIGH Realizing it really looks as good as it does in trailers.
LOW Escaping from the plasma core.
WTF The Decepticons aren't playable in any mode?!?
HIGH A spectacular boss battle with a sai-wielding man made out of magnets.
LOW Finding out who the final boss is.
WTF I normally don't like heavy metal music, so why do I like this soundtrack so much?
HIGH The dance number after the credits roll.
LOW The "story" is a bloated, empty mess of half-realized nonsense.
WTF Why is Jeanne glowing there?
I'm trying to make a serious effort towards trimming down my backlog this year, so I decided to give Bayonetta one more shot. I've started and quit the game twice before, but it comes up in conversation so often and in such positive terms that I'd feel like I wasn't doing my critical due diligence unless I gave it a least one more try.
HIGH Sasha. Also, Sasha.
LOW Not realizing there was an elevator behind the tentacle.
WTF The "red eyes" are never sufficiently explained.
HIGH: Exploding an enemy with their own projectile as it launches in glorious slow motion.
LOW: The unskippable first-person interactive cut-scenes bring the pacing to a halt.
WTF: Why is Sam's visor set at his mouth when he exposes his entire face to smoke?
HIGH Every time I backflipped off of a gorgie, slowed time in midair and blew the heads off of three others before touching the ground. This happened often.
LOW Restarting a stage and getting blown away by a starship-class laser before the chapter title had even faded from the screen.
WTF A tie between the dancing gorgies, and the fact that not one of them was doing the robot.