In the 22nd Century, the world has changed drastically. For most people, their true lives are lived inside virtual worlds to just escape the hell that is reality, but when something goes wrong in these online spaces there’s only one person you can call –a Gamedec.
Size Doesn’t Matter, But…
HIGH The focus on its intriguing narrative.
LOW The lack of any other memorable aspects.
WTF What are these tree-walking sequences?
The Writing’s Block
HIGH The refreshing premise.
LOW The narrative lacks depth.
WTF Why does jumping trigger a QTE?
Strolling Through The Grey
HIGH Great balance of management and narrative.
LOW Characters don’t interact with each other as much.
WTF The random morale drops made me sad.
Murder Is Hard Work
HIGH Finding out what was making noise in (redacted)’s cabin.
LOW It’s easy to screw up a run with a single bad click.
WTF That is one of the most unusual hint systems ever!
Play, Wait, Conquer
HIGH It delivers the thoughtful pace needed for this genre.
LOW No interaction with the environment. Gameplay takes place in a dashboard.
WTF The item description text is so small, it can barely be seen.
Saving The Worst For Last
HIGH The Sentinel Hammer’s a pretty decent addition.
LOW The Dark Lord boss fight is abysmal by every conceivable metric.
WTF They’ve literally made The Ancient Gods, Part 1 worse with this release.
HIGH A great balance between depth of details and the speed of each run.
LOW The text is microscopic and the game is not optimized for the Switch.
WTF Seriously, who approved this text size?
Shores Unknown is an third person action-RPG following characters Morton and Ren as they investigate a mystery — a deadly fog known as “the Murk” surrounds their island, and nothing has ever passed through it. However, they learn that something is coming and they’re soon caught up in an adventure far greater than they thought possible.