Terminator: Redemption isn't a great game. It doesn't break any new ground in concept or execution, and the graphics aren't exactly eye-popping. It is, however, the best Terminator console game, and comes right on the heels of a game so bad I didn't bother to review it, and then one of the worst professionally made video games of this generation. It's not a perfect game by any means, but when put in the context of Atari's brutal mishandling of the Terminator franchise, this game is nothing less than them knocking one out of the park.
According to ESRB, this game contains: Language, Partial Nudity, Violence
According to ESRB, this game contains: Violence
SpyHunter is a decent remake and given the competition, is perhaps one of the better ones. Paradigm Entertainment managed to keep the arcade gameplay in tact—for better or worse—and put together a good game. Ordinarily all you can ask is that they at least match whatever positives were in the original, but in the case of SpyHunter that means it hasnt risen about a primitive arcade game released almost two decades ago. SpyHunter is little more than a graphical update to an arcade classic.
I'm a little loath to admit it, but I'm definitely old (or should I say ancient?) enough to remember SpyHunter from its arcade days. It was never a favorite of mine, but I did enjoy plunking a few quarters into it every now and then. While my score and Dale's aren't too far apart, I think that I ended up liking the game a lot more than he did.
My first thought was where did this game come from? Published by the makers of the hit series, Need For Speed, Beetle Adventure Racing is a totally unexpected release. Gone are the muscle cars, the rally vehicles, and the crazy collection of authentic automobile licenses. Even the traditional racing elements I've come to expect from racing games are missing or de-emphasized.
Those expecting the same experience as Electronic Arts' Need For Speed will be sorely disappointed. Beetle Adventure Racing is exactly what the title says; it's an adventure game with the Volkswagen Beetle. The focus is on taking the unbeaten paths and crazy high-flying jumps and power-ups and not so much […]
I found that seeking out and traversing through the often hidden alternate routes to be funny, thrilling and addictive, but where we differ is that while Dale found that there was enough in the gameplay department, I wanted something more. It seemed strange to me that I would play the game expecting an arcade racer, but ended up enjoying this other unexpected adventure/exploration feature.