A Blade Dulled By Time
HIGH Using the ultimate secret sword to make short work of the final boss.
LOW This is a swordfighting game. Why is there a flying boss?
WTF How did they not remove the beholders that steal souls and drain experience?
I've played through every installment in Capcom's samurai-flavored tales of swords and sorcery, and I have to admit that I was leery of taking a fourth trip to the well after the developers had sworn the series would end as a trilogy. Oddly enough, my fears were misplaced since Dawn of Dreams turned out to be the best of the lot, at least in terms of craftsmanship.
The final chapter in Capcom's samurai & demons series, Onimusha 3: Demon Siege couldn't have been a better conclusion. Packed with everything from tender family moments to huge action-packed set pieces, the game delivers.
According to the ESRB, this game contains: Intense Violence, Blood
I ended up enjoying Onimusha 2: Samurai's Destiny a great deal more than I thought possible. The beginning is close to what I think an ideal action game should feel like in terms of structure, and it doesn't hurt that the graphics and art design are still downright amazing in some parts.
According to the ESRB, this game contains: Violence, Blood and Gore
I usually like to spend the first portion of a review talking about interesting concepts or ideas present in the game I am about to review. Sometimes it takes a more personal slant, other times it might be historical or relate to current trends in the game world and society at large. After playing Onimusha, I was at a loss.
According to the ESRB, this game contains: Blood and Gore, Violence
While I don't entirely agree with Brad's review of Onimusha, Im not exactly going to dispute much of it either. His points are for the most part valid. I just wasnt as annoyed or bored by Onimusha as he was (or at least not as quickly as he was).
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