Longtime listeners of the old podcast might remember that Metroid Prime is my number one game of all time. While it isn’t a title I’ve had a lot of occasion to talk about publicly, Prime was actually what made me start to approach videogames as something more than toys, and it ultimately led to me finding GameCritics.
HIGH The atmosphere and sense of suspense is top-notch.
LOW Clunky and slow controls.
WTF Those Shrine Maidens scare the crap out of me.
Here’s The Mail, It Never Fails
HIGH It’s oozing with charm and tight controls.
LOW It’s a bit derivative at times.
WTF Now I want Mail Mole merch.
The most recent Nintendo Direct contained many exciting announcements, but few caught my attention as much as Square Enix’s surprise reveal of Project Triangle Strategy.
No other company does online presentations quite like Nintendo.
Champions In Arms
HIGH The bombastic combat is deliciously satisfying.
LOW The framerate can dip to catastrophically low levels.
WTF Voice acting for female NPC shop owners is… rather sensual.
HIGH Equipping the duck head.
LOW Getting powerups and having no idea what they do.
WTF What is the deal with the writing?
A Bronze At Best
HIGH The retro inspired 1964 Tokyo Games.
LOW The modern minigames throughout the story mode.
WTF Why wasn’t Big the Cat invited!?!
Welcome to This Is Not A Review. In these articles we discuss general impressions, ideas and thoughts on any given game, but as the title implies, it’s not a review. Instead, it’s an exercise in offering a quick recommendation (or dismissal) after spending enough time to grasp the ideas and gameplay of a thing without necessarily playing it from A to Z.
The subject of this installment: Beat Cop, developed by Pixel Crow and published by 11 Bit Studios.