Despite being motivated poorly by the storyline and being occasionally convoluted, the multiple objective-based missions are wonderfully well thought out with a nice mix of timed, patterned, and random events that makes playing through them different and refreshing each time.
Tag: Nintendo 64
According to ESRB, this game contains: Animated Blood, Animated Violence
Now that the game is finally here, I am happy to say that Perfect Dark has met most of my expectations and provided one of the most solid multiplayer games on the market to date.
According to ESRB, this game contains: Mild Language
To watch any of the skateboarding commercials these days, you'd think that skateboarding was as illegal and immoral as highway drag racing. They all follow the same recipe—ending with skateboarders being chased away by the police or some sort of authority figure from wherever they were trying to indulge in their sport (with a few shots of disapproving elderly bystanders for that added touch).
While performing tricks and scoring in a free fashion was a total blast, I found trying to complete the various goals in the one-player mode to acquire tapes to be less thrilling. Like Dale previously mentioned, one of the major problems is repetition.
As I said before Stadium is not the finest example of a stand-alone game, but in all fairness, it was never to meant to be. It was to be used with Nintendo's very innovative Transfer Pak, and when linked with a Pokémon game, it offered new options and modes that enhanced the original games experience. With the exception of a true Pokémon sequel, I doubt fans really could ask for more.
Sadly, what was so brilliantly executed on the Game Boy, was not as impressively treated here in the Nintendo 64 creation, Pokémon Stadium. Rather than trying to recreate that childhood past-time in another shape or form appropriate for the now-fledgling Nintendo 64 system, Stadium is nothing more then a companion piece for Pokémon trainers who already own the Game Boy version.
According to ESRB, this game contains: Mild Animated Violence
To anyone whos played Banjo-Kazooie, Donkey Kong 64 (DK64) can give you a serious case of déjà vu. First off, the two games look strikingly similar. In some instances, it looks like worlds were plucked right out of Banjo-Kazooie and pasted into DK64. The textures and colors of the landscapes, although a bit more detailed and abundant, seem familiar and barely changed.